//===================================================
//作    者：边涯  http://www.u3dol.com
//创建时间：2020-10-15 14:10:35
//备    注：此代码为工具生成 请勿手工修改
//===================================================
using YouYou;

    /// <summary>
    /// GameLevelGrade实体
    /// </summary>
    public partial class GameLevelGradeEntity : DataTableEntityBase
    {
        /// <summary>
        /// 游戏关卡编号
        /// </summary>
        public int GameLevelId;

        /// <summary>
        /// 难度等级分类 0=普通 1=困难 2=地狱
        /// </summary>
        public int Grade;

        /// <summary>
        /// 关卡描述
        /// </summary>
        public string Desc;

        /// <summary>
        /// 关卡类型
        /// </summary>
        public int Type;

        /// <summary>
        /// 关卡类型相关数据
        /// </summary>
        public string Parameter;

        /// <summary>
        /// 过关条件描述文字
        /// </summary>
        public string ConditionDesc;

        /// <summary>
        /// 奖励经验
        /// </summary>
        public int Exp;

        /// <summary>
        /// 奖励金币
        /// </summary>
        public int Gold;

        /// <summary>
        /// 推荐战力
        /// </summary>
        public int CommendFighting;

        /// <summary>
        /// 时间限制
        /// </summary>
        public float TimeLimit;

        /// <summary>
        /// 时间1
        /// </summary>
        public float Star1;

        /// <summary>
        /// 时间2
        /// </summary>
        public float Star2;

        /// <summary>
        /// 奖励装备 装备Id_概率_数量|…
        /// </summary>
        public string Equip;

        /// <summary>
        /// 奖励道具 道具Id_概率_数量|…
        /// </summary>
        public string Item;

        /// <summary>
        /// 奖励材料 材料Id_概率_数量|…
        /// </summary>
        public string Material;

    }
